Jul 20, 2009, 08:07 PM // 20:07
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#1
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Jungle Guide
Join Date: Jan 2006
Profession: Me/
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How do monsters choose targets?
I've read it's related to health.
But can someone be more specific? Does it matter total health, or does it matter current health? As in, if party members gets hit down to 200hp by AoE even if he wasn't first target, does that mean monsters will switch to him?
Is there any other algorithm besides hp?
I'm asking because I'm curious whether it's good to have a "bait" party members, the one with intentionally lower hp but buffed in various ways.
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Jul 20, 2009, 08:27 PM // 20:27
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#2
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The Greatest
Join Date: Feb 2006
Profession: W/
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From wiki:
Quote:
Gaining aggro or holding aggro means increasing an ally's threat level, therefore making that ally more likely to be attacked by the AI. Known ways of creating aggro are:
* Being within a foe's danger zone.
o Holding a wand or staff as opposed to martial weapons such as a sword, bow, or scythe creates additional aggro. Only applies to allies within the foe's danger zone.
o Having lower armor and/or health than team mates. Accordingly, having higher health/armor will have the opposite effect. Only applies to allies within the foe's danger zone.
* Attacking a foe or affecting it with a skill.
* Healing or enchanting an ally which already holds aggro.
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12 chars
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Jul 20, 2009, 08:51 PM // 20:51
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#3
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Desert Nomad
Join Date: Jul 2008
Profession: A/W
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It's usually the lowest HP or the monks. They tend to also go for the ones that are enchanting you.
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Jul 20, 2009, 08:52 PM // 20:52
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#4
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Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Yep, when you're 600/smiting that's why your hero will very rarely get attacked (if they're equipped with max armor that is).
Another trick if you want aggro to focus on you rather than someone else (especially if you're using Shadow Form) is unequipping your chest piece. Whether it's the hawt digital pixels or lack of armor-level monsters are attracted to I will never know, but it seems to work fairly well.
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Jul 20, 2009, 09:04 PM // 21:04
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#5
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Jungle Guide
Join Date: Jan 2006
Profession: Me/
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They look at inherent armor or buffed-armor too? As in, would Dervish with Conviction get less attention than without it?
Last edited by Servant of Kali; Jul 20, 2009 at 09:07 PM // 21:07..
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Jul 20, 2009, 09:12 PM // 21:12
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#6
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Servant of Kali
They look at inherent armor or buffed-armor too? As in, would Dervish with Conviction get less attention than without it?
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Correct. That's why when playing a character with SY, you're generally going to be getting attacked more because you have 100 less armor than everyone else.
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Jul 20, 2009, 09:32 PM // 21:32
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#7
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Yeah that should be easy enough to test out as well. Get a ranger with Barrage + Save Yourselves. Usually rangers rarely gets attacked first, I noticed a huge difference in working on a ranger survivor in comparison to other professions.. I assume that inherent +30 AL vs elemental damage plays a huge part.
Back to topic.. a Barrage/SY ranger would end up with ~70-100 armor less than rest of your team and should most likely attract a whole lot more aggro. While at it, could add in dmg conversion like Conflagration/Greater Conflagration to utilize that +30 inherent.. which is still 70 less than rest of your party.
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Jul 20, 2009, 09:33 PM // 21:33
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#8
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Quote:
Originally Posted by Arkantos
Correct. That's why when playing a character with SY, you're generally going to be getting attacked more because you have 100 less armor than everyone else.
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I would think that the monks and others in the back line can wield martial weapons to help lose targeting aggro in addition to the SY! spamming. That guess is based on the example from the wiki you've posted earlier. So, would this be a good idea, you think?
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Jul 20, 2009, 11:30 PM // 23:30
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#9
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Forge Runner
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So a martial weapon helps eh?
I've always wondered why monsters would attack the other monk...
I usually have an axe with the +5 energy mod out while most of the time I see other monks with staffs.
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